﻿package mortal.game.scene3D.display3d.blood
{

    public class NewBlood3DBase extends Blood3D
    {

        public function NewBlood3DBase()
        {
            return;
        }// end function

        override public function set bloodRate(param1:Number) : void
        {
            var _loc_2:int = 1;
            param1 = 1;
            var _loc_2:int = 0;
            param1 = 0;
            _rate = (30 + param1 * 88) / 132;
            return;
        }// end function

    }
}
